Saturday 18 June 2011

Crysis 2 Time !!!!!!!!!!!!

Hello and happy day guys. Long time not see yea!!!!. I hope you all be in a very good conditions and ready to have an adventure in yourlife. Hahahaha. Like always i ,would tell you guys about a new gam e that suppose to be a very hot game in this era. The Crysis 2. Hope you enjoy reading. Simple like always. Hehehe.


Intro:

Crysis 2 is a first-person shooter video game developed by Crytek, published by Electronic Arts and released in North America, Australia, and Europe in March 2011 for Microsoft WindowsPlayStation 3, and Xbox 360. Officially announced on June 1, 2009, the game is the second main installment of the Crysis series, and is the sequel to the 2007 video gameCrysis and Crysis Warhead. The story was written by author Richard Morgan. Another science fiction author, Peter Watts, was also consulted and wrote a novel adaptation of the game. It was the first game to showcase the CryEngine 3 game engine.
Crysis 2 takes place in 2023, three years after the events of the first game, in a destroyedNew York City, which has since been evacuated due to alien infestation. The game begins with news footage of ecological disasters and a large outbreak of the "Manhattan virus", a gruesome disease that causes complete cellular breakdown. Civil unrest and panic ensues as the Ceph, the tentacled, squid-like alien race behind the incidents of Crysis, begin to invade. Due to the breakdown in social order within New York City, Manhattan is placed under martial law, and under contract from the US Department of Defense, soldiers from Crynet Enforcement & Local Logistics ("CELL"), a private military company run by the Crynet corporation, move in to police the chaos.

The overview:
Crysis 2 is a first-person shooter. The player assumes the role of a Force Recon Marine called Alcatraz. Similar to its predecessor, it provides freedom to customize weaponry and abilities. Crytek wanted to avoid making another game set in a true jungle environment (as were Far Cry and Crysis); New York City has been dubbed an "urban jungle". The urban atmosphere offers new options with relation to progressing and planning attacks. Players are able to navigate between floors and buildings, as well as a destroyed cityscape.

The Campain:

The player assumes the control of a Force Recon Marine named "Alcatraz"; the successor to Jake "Nomad" Dunn – the protagonist from the first game. As Alcatraz, players gain ownership of the Nanosuit 2.0 from Army Delta Force officer Laurence "Prophet" Barnes, who returns from the original Crysis, where he was Nomad's commanding officer in Raptor Team. CryNet Systems has been hunting Prophet to retrieve the suit, inadvertently pursuing Alcatraz, believing he is Prophet. The Nanosuit 2.0 gives players more freedom in their options in tackling situations on the battlefield. The aliens seen in the original game have undergone a major redesigning, abandoning the ancient, tentacled exosuits seen in the first game for high-tech humanoid armored war machines that stalk Alcatraz through the ravaged New York City. Crytek has stated their intention to surpass the original game graphically and gameplay-wise, and have claimed that combat in the game will be "catastrophically beautiful". Crytek has also claimed that Crysis 2 will have lower system requirements than the original game, but will still exceed the original graphically and will also support true stereoscopic 3D. More recently, with the release of the PC demo, it is clearly seen that the "minimum" requirements are what's required to run the game on "Gamer" settings at an HD resolution. The "Gamer" setting is changed to "High" in the final game, but for all intents and purposes it is exactly the same as before, and the game can be played at lower resolutions with hardware below the minimum requirements.
Crytek has teased the redesigned Nanosuit, called the "Nanosuit 2.0", created by the fictional CryNet Systems company, the creators of the first Nanosuit.The new Nanosuit supports new and upgraded features. However, suit functionality has been streamlined; multiple modes can easily be used simultaneously whenever the user wishes. This is decidedly different than the first game, in which the suit was generally limited to a single mode at a time and multiple modes cannot be used simultaneously for more than a split-second. The first suit's Strength and Speed Modes have been combined into the new Power Mode, the suit binoculars function has been upgraded with an advanced Tactical mode, the Cloaking Device has been modified to allow increased sensory input and silent melee stealth kills and has been renamed to Stealth Mode, while the Armor Mode has been left more or less as is, with the exception of slightly restricted agility and an ever-decreasing energy level. There are two trailers, with one trailer showing the suit in a wire-frame state, the other showing the suit in a complete state. In-fiction, the suit is to feature many improvements over its predecessor, giving soldiers freedom to upgrade their suits based on their own style of combat.
PC Gamer magazine published a preview of Crysis 2, showing a park and a destroyed city street with an alien device in the center. In the article's interview Crytek hints at how the game will have "increased verticality" and will be set in a "new type of jungle".
Crytek confirmed to CVG that Crysis 2 will not use EA's Online Pass system. "All we can say/confirm is that we aren't using Online Pass forCrysis 2," the studio said in a brief statement.

The Synopsis:
Characters and setting
Crysis 2 takes place in 2023, three years after the events of the first game, in a destroyed New York City which has since been evacuated due to alien infestation. The game begins with news footage of ecological disasters, a large outbreak of the "Manhattan" virus, a gruesome disease that causes complete cellular breakdown, civil unrest and panic about an alien invasion by the Ceph, the tentacled, squid-like alien race behind the incident of Crysis. Due to the breakdown in social order within New York CityManhattan is placed under martial law, and under contract from the US Department of Defense, soldiers from Crynet Enforcement & Local Logistics (or simply "CELL"), aprivate military company run by the Crynet corporation, police the chaos.

[edit]

Plot
United States Marine Corps Force Recon unit is deployed into New York City by the USS Nautilus, a submarine, to extract former Crynet employee Doctor Nathan Gould, who may have vital information on combating the alien race. However, insertion goes awry- the Ceph destroy the sub, and Force Recon Marine "Alcatraz" is left as the only apparent survivor. Delta Force Major Laurence "Prophet" Barnes saves Alcatraz but is forced to kill himself, because he is already infected with the Manhattan virus. Assuming that Alcatraz is Prophet, Gould gets in contact with him and asks him to meet up with him to bring him out of the city. However, CELL forces led by Commander Dominic Lockhart target Alcatraz, in part of Prophet having previously been infected with the Manhattan virus, and also in part due to ethical disagreements regarding the side effects of wearing the Nanosuits. While on his way to Gould's laboratory, Alcatraz collects alien tissue samples from a crashed Ceph dropship and a Ceph soldier, which cause strange reactions within his Nanosuit. Gould meets with Alcatraz and is initially hostile after learning of his true identity. However the last suit recording of Prophet's message causes Gould to relent, prompting Gould to explain that the suit has been attempting to create an anti-body for the Manhattan virus after absorbing the Ceph's tissue. Gould and Alcatraz commit to further scans at a Crynet base on Wall Street. There, they find out that Alcatraz was mortally wounded when Prophet rescued him, and that the Nanosuit is the only thing keeping Alcatraz alive. The scans are cut short when CELL forces led by Commander Lockhart and Lieutenant Tara Strickland, daughter of U.S. Marine Corps Major Strickland from the first game, ambush Alcatraz and Gould.
During the middle of a prisoner transfer outside the building, the Ceph attack the CELL personnel as a massive alien spire rises from underneath the Crynet building, releasing a spore-based bioweapon that kills most of the CELL troops in the immediate area. Alcatraz is left stranded and isolated for a period of time while dealing with a Nanosuit malfunction brought upon by the spore bio-weapon. The suit gets rebooted remotely by Crynet director Jacob Hargreave, a centenarian who apparently had foreknowledge of the Ceph and spent most of the previous century designing the Nanosuit from stolen Ceph technology as a defense against them. Under Hargreave's orders, Alcatraz enters another one of the alien spires to test whether the Nanosuit's systems can interface with the aliens' technology. The experiment fails, due to the Nanosuit not being powerful enough to ensure the insertion. In the meantime, the US Department of Defense rescinds the authority of CELL over Manhattan and deploys US Marines in their place under the command of Marine Colonel Sherman Barclay. They then attempt to drown the aliens out of lower Manhattan by ordering an air strike on the city's flood barrier. Washed away by the resulting wave of water, Alcatraz is later found by a squad of Marines led by Alcatraz's squadmate Chino, who survived the submarine's destruction. The Marines enlist his aid in evacuating civilians to Grand Central Terminal, the city's primary evacuation point.
Hargreave contacts Alcatraz and reveals that the Nanosuit is busy analyzing the alien tissue samples that Alcatraz had previously recovered and is currently rewriting its own code to interface with alien technology. He tells Alcatraz and his marine allies to take a detour to the Hargreave-Rasch building, the primary Manhattan research building of Crynet's parent company, Hargreave-Rasch Biotechnologies. There, Alcatraz is told to find a stabilizing agent in the bio-lab to facilitate the Nanosuit's analyzing process, but is slowed down by CELL interference. The Hargreave-Rasch complex is attacked by a Ceph "pinger" robot and is completely flooded, washing Alcatraz out of the building and leaving him unable to enter the bio-lab. Seeing that the cause is lost, Hargreave tells Alcatraz to regroup with the marines at Grand Central to help evacuate civilians. At the terminal, Alcatraz is reunited with Gould, who had apparently "escaped" Strickland, leading to the skepticism of Colonel Barclay. Knowing that Strickland is an ex-Navy SEAL, Barclay concludes that Strickland released Gould from captivity. Grand Central Terminal is overrun by Ceph forces, but Alcatraz manages to hold them off long enough for the evacuation trains to depart, and escapes the building's destruction.
Due to the hasty and incomplete evacuation from Grand Central, Alcatraz is then tasked with defending a secondary evacuation point atTimes Square, when another alien spire rises from the ground. By this time, the Nanosuit had finished processing the alien spores, and Alcatraz manages to enter the spire, allowing his Nanosuit to interface with it and re-purpose the spores to be lethal to the Ceph. This causes a cataclysmic self-destruction of the Ceph in the area, and apparently removes all traces of the biological warfare agent. With the evacuation from Times Square complete, Hargreave instructs Alcatraz to make his way to Roosevelt Island. There, Alcatraz is told to infiltrate a Crynet complex named "The Prism", where Hargreave resides. Alcatraz foils Commander Lockhart's attempts to ambush him, and kills the commander in the process. However, as Alcatraz makes his way through the island, he is captured by Hargreave, who wants the Nanosuit for himself so that he can finish off the Ceph personally. Hargreave then attempts to remove the Nanosuit from Alcatraz's body. However, the Nanosuit rejects its removal from Alcatraz since it had already completely assimilated with its wearer, revealing memories of Prophet's fallout with Hargreave in the process. Alcatraz is saved by Strickland, who reveals herself to be an undercover CIA operative, and was responsible for Alcatraz's mission to extract Gould. Strickland tells Alcatraz to capture Hargreave, but upon entering Hargreave's private office, Alcatraz instead sees Hargreave's body in a vegetative state, and that Hargreave has been communicating electronically for a century since anencounter with the Ceph at Tunguska. Hargreave gives Alcatraz a last Nanosuit upgrade, the "Tunguska Iteration", before the Ceph invade the island. Hargreave triggers a countdown timer for the self-destruct system of the complex, and convinces the remaining CELL forces guarding the Crynet Prism complex to aid Alcatraz's exfiltration. Alcatraz barely escapes the massive explosion, which destroys much of Roosevelt Island and the Queensboro Bridge. On the shores of Manhattan, Alcatraz reunites with Gould, Strickland and Chino.
Alcatraz is notified by Colonel Barclay that the US Department of Defense, in a desperate plan to wipe out the Ceph, has decided to launch aSTRATCOM Tactical Nuclear Strike on Manhattan Island within 20 minutes, with little regard to collateral damage and nuclear fallout, stating that there are no alternatives. Alcatraz and his comrades make their way through the city toward the center of the alien infestation, and spot a massive alien "litho-ship" rising out of the ground beneath Central Park, lifting a large section of the park into the air. With the peripheral aid of Gould, Strickland, and Barclay, Alcatraz assaults the floating section of Central Park and succeeds in making his way to the alien spire at its center, which serves as a massive dispersal point for the alien spore bio-weapon. He enters the spire, and his Nanosuit is able to repurpose the spire's bio-weapon to turn against the Ceph, killing all Ceph in New York in the process. After several days, the city begins to recover with the help of Gould, Strickland, and the US Military. Alcatraz, while unconscious, communicates with Prophet (whose memories, experiences, and personality had been stored in the suit). Prophet states that, while the mission in New York is a success, their work is not yet over since the Ceph, who had been present on Earth since prehistoric times globally and the Ceph constructs were not only limited to New York and the Lingshan Islands. The Nanosuit, assimilates Prophet's memories into Alcatraz. Upon waking up in Central Park, Alcatraz receives a broadcast from Karl Ernst Rasch, the other founder of Hargreave-Rasch, asking for his name. Climbing out of the crater and possibly speaking for the first time since donning the Nanosuit, either Prophet, through his memories, or Alcatraz responds with "They call me Prophet."


Enjoy Readding. Hahahaha...

Takkan baca je? Komen laa sekali. Arigato gozaimas!

Tuesday 7 June 2011

Petua Penjagaan Mata

Assalammualaikum dan selamat pagi, petang dan malam kepada pelawat-pelawat blog aku yang setia melawat.Hari ni ,secara tidak sengaja aku terllintas untuk memberi beberapa petua penjagaan mata yang mana amat penting buat korang termasuk diri aku sendiri yang selalu mengadap komputer.Bukan apa, tiba-tiba saja aku teringin nak bagi petua ni ,so korang baca dan lagi bagus kalau korang amalkan setiap masa.Hehehehehe.


Petua ni sesuai diamalkan sesiapa sahaja.Terutama pelajar atau individu yang bekerja dalam bidang berkaitan komputer & internet. Tak kiralah anda seorang programer, pereka laman web, pereka grafik, usahawan internet, penulis blog dan sebagainya. Ataupun saja suka-suka menghabiskan masa berjam-jam di depan komputer misalnya main games, chatting, baca artikel di blog, cari info  dan sebagainya.
Petua Menjaga Kesihatan Mata
1. Setiap kali mandi atau berwudhu (bagi muslim), pastikan jangan pejamkan mata semasa air melalui mata anda, sebaliknya kelip-kelipkan mata anda beberapa kali, biar air mandian itu mencuci mata anda. Memang mata kita akan terasa pedih sikit. Walaupun tiada kajian saintifik mengenai petua ni, tapi setelah mengamalkannya beberapa lama, alhamdulillah setakat ni mata saya belum rabun lagi biarpun berjam-jam di depan komputer.
2. Untuk menyegarkan mata yang letih atau rasa gatal-gatal akibat sakit mata, ambil beberapa helai daun sirih muda, basuh bersih-bersih. Ramas-ramaskan sampai lumat dan didihkan seketika. Tapis airnya dgn kain bersih ke dalam mangkuk dan biar hingga suam-suam kuku. Lepas tu rendamkan atau jiruskan terus pun boleh, pd mata anda sambil kelip-kelipkan mata berulang kali. Insya Allah mujarab.Tapi yang ni leceh sikit sebab sekarang ni susah nak cari daun sirih.
3. Amalkan senaman untuk mata anda. Bukan badan je perlukan senaman, mata pun perlu bersenam juga. Caranya:
A . Pergi ke luar rumah, lihat satu objek berdekatan anda, kemudian beransur-ansur lihat pula objek yg lebih jauh, dan jauh, jauh lagi, sejauh-jauhnya la. Lepas tu balik semula beransur-ansur lihat objek yg berdekatan anda. Ulang proses ini beberapa kali sampai anda naik bosan atau naik menyampah[jangan sampai naik angin dah la ye]. Dalam proses tadi sekiranya anda ternampak satu objek menarik(misalnya ada awek/pakwe cun melintas) bolehlah fokuskan sekejap pada objek tu(kira senaman mata gak tu), tapi jangan tengok lama-lama ye, berdosa[hahahahaha]dan mata anda juga berisiko untuk terkena lontaran objek-objek berbahaya[kasut tumit tinggi barangkali.hehehehehe].
B.  Gerakkan mata anda ke kanan semaksimum mungkin,berhenti sekejap, kemudian ke kiri, berhenti sekejap, seterusnya ke atas, bawah dan tengah (sampai mata naik juling), beransur-ansur lajukan proses ini.
C. Setelah 1-2 jam di depan komputer, berhenti sekejap, lihatlah objek-objek berwarna hijau di luar rumah anda, seperti pokok-pokok dan sebagainya , sesungguhnya warna hijau itu menenangkan & merehatkan mata anda. Tapi itu kalau siang, kalau malam camne pulak?? Itu senang jer, tulislah warna hijau kat internet.Kan senang!!!!!Hahahahaha
4. Amalkan makan makanan yang kaya dengan vitamin A & C- susu, sayur(terutama carrot & brokoli) dan buah-buahan (terutama aprikot & anggur) dsb.
5. Elakkan melihat benda-benda yang tak sepatutnya dilihat terutamanya di internet ni macam-macam bahan yang boleh merosakkan mata & minda anda hehe, faham-faham sendirilah ye.
Ok, setakat ni je, lain kali kalau saya rajin saya bagi petua lagi.
P/S: Petua-petua ni utk org yg belum rabun lagi, tapi yang dah sedia rabun tu tak dapat dipastikan keberkesanannya, bolehlah cuba2 kalau berjaya beritahu saya yer.
Selamat Mencuba dan Selamat Berjaya

Takkan baca je? Komen laa sekali. Arigato gozaimas!

Sunday 5 June 2011

Pendapat Seorang Gamerz Sejati

Helloooooooooooooo. Selamat pagi, petang dan malam aku ucapkan kepada sesiapa yang sudi mengunjungi blog aku yang agak ringkas tetapi padat berinformasikan panduan serta sejarah game di dunia. Kali ni aku tak nak mengulas sebarang games kerana aku nak pentingkan diri sekejap dengan menceritakan pendapat aku tentang kebaikkan dan keburukkan bermain games.Jadi kalau sesiapa yang tidak berpuas hati dengan segmen kali ini korang boleh jer komen dan dengan hormatnya diminta memejamkan mata selagi aku tak postkan yang baru.Hehehehehehehe .Pentingkan diri betul aku ni.Hari ni jer. Hari lain ulasan gamelah.Kalau aku mengulas game tiap-tiap hari mesti korang pun muak kan???????



Mungkin ada yang rasa bermain game ini membazir saja kan. Kalau anda nak tahu, ada juga kebaikan bermain game sebegini. Contohnya bila anda menyelesaikan puzzle, anda dah pun memaksa otak anda berfikir. Otak juga kena diasah juga sekali sekala, bukan badan saja. Kalau tidak, mudah kena penyakit nyanyuk (Alzheimer) nanti. Game pun boleh menyebabkan tindak balas kita menjadi cepat. Cuba kita bayangkan anda bermain Dioblo. Contohnya, tentu mata dan tangan kita kena sentiasa bergerak dengan kehadiran musuh dalam game tersebut. Kalau tidak,matilah pahlawan kita.Tetapi kita kenalah pandai-pandai bahagikan masa untuk bermain, dan tak juga abaikan tanggungjawab kita.

Jangan salah tafsir dengan permainan video yang terdapat di pasaran pada masa kini. Segelintir peminat permainan video ini telah dapat menguasai bahasa inggeris. Hal ini kerana, permainan ini dapat merangsang pemikiran seseorang pemain untuk mengambil langkah yang sepatutnya bagi menangani sesuatu masalah yang menimpa. Selain itu juga, para peniaga dapat menambah pendapatan untuk menyara hidup yang kosnya semakin meningkat pada kala ini. Kesan daripada ini, ia dapat merangsang pertumbuhan ekonomi negara. Permainan ini juga dapat mengurangkan stres setelah seharian penat bekerja.

Kebaikan "Games"

Aku telah lama mula merasakan kebaikan games (pc games, psp, ps,etc...).Sebelum ini ramai jer yang kata game ni tak bagus untuk kesihatan.Terutama orang tua dan ibubapa la kan.Tapi cuba kita tengok dari sudut yang lain.Sudut positifnya,biasanya dalam setiap games pasti ada "goal"untuk dicapai bukan.?? So, untuk achieve goal tu, kita perlukan concentration yang tinggi.Contoh cam game dalam facebook "pet society" or mungkin "mafiawar" untuk naik level, kita sanggup berdepan dengan computer pagi ,petang, siang malam(kalau boleh la...).Ada yang sanggup tak tidur untuk itu.Pastu ada yang sanggup tak makan dan tak mandi serta sebagainya tapi kadang-kadang bagus jugak kan?? Sebab untuk achieve sesuatu goal, kita kena ada strategy.Kadang-kadang kita dah cuba satu cara tu, then bila salah, kita sanggup cari cara lain.Semata-mata untuk menang.Kadang-kadang, rasa cam tak sabar nak tengok apa level seterusnya atau bilakah endingnya game ini.Hahahahahaha(seperti yang aku selalu buat).Tapi, sekarang nie, aku cuba aplikasikan untuk kerja seharian aku.My to-do list".Aku pasti ramai yang dah buat.Tapi aku mula merasakan keberkesanannya dalam hidup aku.Hari itu aku  listkan apa saja kerja-kerja  sekolah or apa-apa la yang patut aku buat.Sampaikan nak ambik excuse letter pun aku tulis[hehehehe].Barulah ternampak betapa banyaknye kerja yang aku tak buat lagi.Aku confuse yang amat sangat.Macam mana  ingin sattlekan semua benda tuh.So, aku buat cam seolah-olah aku sedang bermain game.Aku jadikan apa yang ada dalam list aku sebagai "goal" yang aku kena achieve.Setiap kali mission "accomplished", ak akan tick disebelahnya.Memang tak tidur.Semalam saja, seharian aku didepan komputer.Dari tak buat apa-apa, sekarang dah tinggal 10%lagi.Hahahahaha.Cuba bayangkan.So, aku fikir semua ni cam mindset kita jugak.Nak buat sesuatu, kena ikut interest kita.Walaupun benda tu kita tak suka nak buat.So, macam satu pengajaran untuk aku la.

Cuti sekolah telah hampir tiba. Cyber cafe kini mula dipenuhi dengan pengunjung yang rata-ratanya dari kalangan kanak-kanak. Apa yang nereka buat di sana? Jangan salah anggap dengan kedatangan kanak-kanak ini. Mereka sebenarnya ingin bermain permainan video. Kanak-kanak yang agak kerap bermain permainan ini, dapat mengelakkan mereka daripada ketinggalan zaman dalam bidang IT yang semakin hari semakin maju seperti penciptaan blog, touchpad ,laptop,notebook dan sebagainya .

Game, game,game dan game lagi.Memang tidak asing lagi dengan kemunculannya pada zaman atom dan nuklear ini. Ramai pengemarnya dari kalangan kanak-kanak. Namun, ada juga dari kalangan remaja yang suka menghabiskan masa lapang atau terluang mereka dengan permainan fantasi ini. Dalam hal ini, kita dapat mentafsir bahawa, permainan ini dapat mengelakkan para remaja terjebak dengan anasir-anasir yang kurang sihat seperti melepak, merokok dan sabagainya cuma kita saja yang perlu bijak membahagikan masa kita bermain na dalam kehidupan.You can do it guys. Just trust yourself and be brave for it.

Asyik cerita pasal kebaikkan game saja mana adilkan??? Aku juga mencoretkan sedikit keburukkan yang aku ketahui kalau aku senaraikan banyak habislah blog aku kena rejectkan. Tapi korang baik dan tak akan reject blog aku lepas baca keburukkan bermain games ni kan???

Keburukkan bermain games
1. Mata kita menjadi korban bermain game, mata menjadi rabun
2. Lupa waktu
3. Suka malas makan dan sering melewatkan masa makan
4. Lupa urusan dunia akhirat
5. Meninggalkan ibadah (karena keasyikan main game)
6. Lupakan teman lelaki/wanita kerana terlalu gilakan game
7. Bergaduh kerana tidak puas main game
8. Malas belajar (padahal besoknya ujian)
9. Tugas tidak dilakukan atau dilakukan dengan sambil lewa
10. Tidak tumpu perhatian semasa berkerja 
11. Sering berkhayal atau berangan-angan ingin menjadi seperti watak di dalam game
12. Ketinggalan informasi dunia luar
13. Jarang mandi
14. Sering menghabiskan duit untuk membeli v'game yang terbaru.

Kalau korang rasa bosan .Jangan teruskan pembacaan korang.Just masuk dan keluar sudah.

Takkan baca je? Komen laa sekali. Arigato gozaimas!

Saturday 4 June 2011

Sesi Kaki Game PS2: God of War


Sesi kaki Game Untuk Konsol PS2

Assalammualaikum dan selamat pagi,  petang dan malam untuk semua peminat games ataupun semua yang melihat blog aku. Seperti yang kamu sedia maklum, kalau aku post sesuatu yang baru mestilah ulasan game yang baru untuk tatapan semua kaki game. I'am rights??? Hari ni kalau ikutkan hati dan mindaku, aku ingin post satu game yang akan tiba di pasaran awal Mac tahun depan tapi atas belas kasihan yang ada pada aku , aku akan postkan ulasan game God of War bagi konsol PS2 atas permintaan seseorang. Tapi aku nak minta maaf jugak kepada seseorang [tak boleh bagi tau nama, nanti dia malu] kerana permintaannya tidak dapat aku tunaikan kerana aku tidak pakar dalam mengulas sebarang game berkaitan girls.Sooorryyy. Ulasan game ni mestilah dalam Bahasa Inggeris kerana kelmarin sudah diulas dalam Bahasa Melayu.Lagipun takkan korang tak faham, aku just use easy sentences. Selamat Membaca. Happy reading.

First, the good and bad of this game:

The Good

  • An excellent, variety-filled combat system with plenty of upgrades  
  • Lots of challenging yet not impossible puzzles  
  • Kratos is a highly entertaining antihero, and the story constructed for him works brilliantly  
  • Beautiful character designs and environments are backed up by a technically excellent engine  
  • One of the best orchestral scores I've ever heard.

The Bad

  • Combat can occasionally get away from you and feel a tad button-mashy  
  • A few janky animations here and there.

The real preview:

Action adventure games of the quality of God of War don't come around often. God of War takes a tale of vengeance, set against the backdrop of ancient Greek mythology, and turns it into an epic adventure filled to the brim with bloody, stylish, over-the-top combat, challenging puzzles, and highly impressive production values. So many games within the action adventure genre tend to limit their focus so heavily to either the combat or puzzle-solving side, while leaving the opposing side as little more than an afterthought, but God of War does nothing of the sort. Instead, it blends these two equally important parts extremely well. To put it in no uncertain terms, this is one of the best action adventure games on the PlayStation 2, and it should not be missed.
God of War revolves itself around the trials and tribulations of Kratos, a muscular, pale-skinned, heavily tattooed Spartan warrior who, at the outset of the game, is on the verge of suicide. Citing that the gods of Olympus have abandoned him, Kratos throws himself off the tallest mountain in Greece, plummeting to his seemingly desired doom. As he falls, the voice of an elderly narrator cuts off Kratos' death before final impact and tells us of how things had not always been so dire for our hero. Flashback to three weeks prior--to the beginning of Kratos' adventure--where we find him on a wrecked ship in the middle of the Aegean Sea, fighting his way through scads of undead warriors and a rather large, multiheaded hydra. Though the story begins here, you won't learn much about Kratos until quite a bit later in the game. The initial impression you get from his adventures is that he is, for lack of a better term, a mean-spirited, unlikable son of a bitch who would sooner slaughter his own mother than let anyone get in his way. While some lingering aspects of this perception will last throughout the game, you'll come to learn over time that Kratos is a deeply tortured soul who wants nothing more than to wash away the sins of his past.
The main plot of the game revolves around Kratos carrying out a mission from the gods of Olympus to stop the renegade god Ares (incidentally, the titular "god of war") from destroying the city of Athens. The only way a mortal like Kratos can kill a god is to acquire the mythical Pandora's box, a weapon so powerful that even the gods themselves tremble before its power. As you follow Kratos' journey to find Pandora's box, you learn more and more about his troubled past, how he was once a conqueror of fearsome reputation, and how he was eventually led astray by Ares. These bits of story are told through stylishly directed flashbacks that appear at specific intervals. The game's whole method of storytelling takes sort of a slow-burn approach, giving you almost nothing to work with and no understanding of Kratos at the beginning. By the time the game is over, however, you'll know nearly all there is to know about Kratos, and you should find yourself sympathetic to this flawed but repentant warrior. Even though the story is, in itself, a fairly basic tale of revenge, it isn't any less impactful because of this when you reach the final confrontation.

A big part of what makes Kratos so endearing, despite his cruel and unforgiving demeanor, is how much of a total badass he is. In combat, Kratos is a thoroughly capable warrior, thanks in part to his default weaponry: a pair of axelike blades called the "blades of chaos." These blades are actually seared into Kratos' flesh via a pair of chains that are wrapped around each arm. The basic attacks with the blades of chaos let you pull off a lot of nifty, whiplike maneuvers. Over time, you'll earn new combos as you collect and spend red orbs, which are plentifully available throughout all the worlds. All the combos--even the most powerful of them--are rarely difficult to pull off. Though one could try to criticize the combo system for being a little too forgiving and because it almost plays itself a little bit, it's really a moot point, because the attacks are just so much fun and so satisfying to pull off. Even if you are only alternating between the two attack buttons seemingly at random, each and every hit feels great and looks awesome.
The blades of chaos aren't the only weapons at your disposal, either. As you progress, you'll occasionally encounter one of the many gods of Olympus, who are only too happy to aid you in your quest to slay Ares. Each god will provide for you a new weapon when you encounter him or her. For instance, Zeus gives you the power to toss bolts of electricity; Hades lets you unleash the souls of the underworld; and Artemis actually provides you with a huge sword to use as an alternative to the blades of chaos. Along with the blades of chaos, all these weapons and magic types can be upgraded via the red orbs you collect, providing you with greater attack range and more power each time. Each of the different types of magic is useful in its own right, and none feels superfluous at all. Quite the opposite is true, actually. The combination of different magics, along with the weapon combat, creates an excellent variety of attacks that turn Kratos into a serious force to be reckoned with.
And he'll need to be, too, as God of War is not light on challenge. Make no mistake, if you're expecting some kind of excruciating level of difficulty, you won't find it...at least not on the default level. The hard mode, which is immediately available, will definitely provide you with a stiffer challenge. Still, even with that said, the game is no pushover on the normal difficulty level, thanks largely to the wide variety of tough and creatively designed enemies. Each of the game's baddies is based on a creature from Greek mythology. You'll find cyclopes, gorgons, minotaurs, undead warriors, and winged harpies, among others, on offer. Though some of these enemies amount to mere grunts that can be cut through reasonably quickly, the game tends to throw lots of them at you, meaning you'll need to be quick with your attacks and well versed at using the block mechanic.

                                                          Selamat Mencuba.Happy Trying.

Takkan baca je? Komen laa sekali. Arigato gozaimas!

Friday 3 June 2011

Game Mingguan

GRAND KNIGHT HISTORY
Helooooooooooooooooooooooooooo. Selamat malam. Akhirnya , setelah aku puas memerah otak untuk mengulas satu v'game untuk korang semua, aku teringat satu v'game yang akan keluar pada hujung tahun ni di negara Matahari tak lain tak bukan JEPUN. Kalau nak tunggu v'game ni keluar di Malaysia lambat lagilah. So  buat semua gamerz di luar sana, aku harap banyakkan bersabar. Sebagai intronya, mari  aku ceritakan serba sedikit maklumat yang aku ketahui tentang v'game ni. Semak ye !!!!


GRAND KNIGHT HISTORY merupakan hasil gabungan game designer yang popular yang telah design game ODIN SPHERE [PS2] dan MURASAMA: THE DEMON BLADE [Wii]. V'game ni kini akan dihasilkan oleh Vanillawere bersama Marvelous Entertainment Inc dan muncul dalam pelantar mudah alih PSP.

Grand Knight History menjanjikan permainan yang padat dengan aksi, fantasi, muzik dan warna yang luarbiasa serta visual yang memukau dalam 2D.Aku singkatkan nama v'game ni jadi GKH boleh kan??
GKH berlaku di sebuah benua yang diasingkan dari dunia kita iaitu Benua Risutia yang terbahagi kepada 3 empayar yang besar lagi kuat-Union, Avalon, dan Longres. Kalau korang cari kat globe konfirm tak jumpa benua ni. Jadi jangan buang masa dan tenaga korang dengan membuat kerja sia-sia lagi tak berfaedah. Dulu ketiga-tiga empayar pemerintahan ni hidup dalam keadaan aman damai + harmoni. Namun nak dijadikan game, konflik yang sangat hebat dalam empayar dan ketidakfahaman antara satu sama lain mencetuskan peperangan yang amat dahsyat lagi menggerunkan.

Masing-masing ingin menjajah dan menjatuhkan empayar yang lain disebabkan sifat tamak haloba dicampur dengan sedikit hasad dengki.Maka peperangan antara empayar pun berlaku dan kini penaklukan perlu dilakukan sebelum menjadi taklukan.

Dalam v'game ni, korang perlu memilih salah 1 empayar untukk memulakan permainan yang mencabar kemahiran korang. Aaaaaaaaa. Korang akan jadi  ketua pemimpin dan korang harus dan diwajibkan mewujudkan kumpulan kesateria korang serta askar sebagai unit sokongan sendiri sebelum memulakan pertualang dan harus bijak memilih musuh mana yang korang ingin musnahkan dulu.Aku sarankan korang nanti pilih empayar union kerana nanti ada satu event dimana Ratu  Sophia akan diselamatkan oleh Raja Leon Fried apabila ketegangan berlaku dalam empayarnya. Tak romantik ke si puteri diselamatkan oleh seprang raja yang kacak lagi tampan  dan menarik. Aduhaiiiiiiiiiiiiiiiiiiiiiiiii.




Ni picturenya:


Sekian . Terima kasih. Selamat menunggu v'game ni keluar dan mencubanya...

 

Takkan baca je? Komen laa sekali. Arigato gozaimas!

Monday 30 May 2011

Yo!! Kita jumpa lagi dalam site : Gamerz.

Typing of the Dead

Kali ni aku nak ulas tentang v'game Typing of the dead. Tapi untuk memantapkan lagi penggunaaan Bahasa Inggeris rakyat Malaysia , ulasan v'game kali ni dalam Bahasa Inggeris. So , korang kenalah guna kamus bagi yang  kurang paham apa-apa  yang telah ditulis. Hahahahahahhaha.

The Typing of the Dead : [picture]


The Typing of the Dead certainly looks dated, but it's also surprisingly fun.

The Typing of the Dead is an offbeat first-person puzzle-action game for the PC that lets you fight hordes of gruesome zombies by quickly typing out words that appear onscreen. This unusual game actually has a history: It originally debuted on Sega's Dreamcast console in 2000 and was itself a modified version of Sega's previously released light-gun arcade game, The House of the Dead 2. The Typing of the Dead certainly looks dated, considering its age and the number of times it's been ported onto different platforms, but it's also surprisingly fun.


What other game lets you type zombies to death?


The Typing of the Dead's "story," such as it is, concerns a mad scientist's attempt to create an army of zombies, led by a superzombie "emperor," to rule the world. Only your character--a special agent armed with a Dreamcast console and keyboard--can stop him. That's all you need to know about The Typing of the Dead's story, because once you start playing, you'll be too busy frantically typing away at zombies to care about anything else. Every time an enemy appears onscreen, it's accompanied by a word or phrase that you must type in quickly and accurately to defeat it. This might not sound too interesting, but things can get very exciting when three or four angry zombies--each bearing a long, challenging phrase--suddenly leap out at you from all sides.

As with most light-gun games, The Typing of the Dead is played "on rails"--that is, you can't actually move your character or choose where to go next; the game determines that. However, depending on how quickly you defeat your enemies, you may be able to rescue innocent bystanders, uncover bonus items, and choose alternate paths through a level, though you'll always finish each level by fighting a powerful boss monster. These boss monsters will actually challenge you in a few interesting ways. For instance, one will force you to figure out and type in the correct answer to a simple question, while another will come barreling at you with a giant chainsaw and will strike you if you can't type out a full sentence in time.

You can play through the game's six stages either in arcade mode or in an alternate, original mode, which lets you unlock a few handy options, like starting new games with extra lives or with more "continues." The game also features several other modes that let you square off against each of the boss monsters or sharpen your skills by testing your typing speed and accuracy, and you can unlock new modes as you complete each test.

The Typing of the Dead uses pretty much all the same monsters and levels from The House of the Dead 2, and unfortunately, it shows. The same graphics, environments, and special effects that may have seemed like the state of the art for an arcade game a few years ago now look flat, blocky, and pixelated by today's standards. The Typing of the Dead runs at a fixed (and unimpressive) resolution of 640x480, which doesn't do much to keep many of the game's textures from looking blurry. And, in keeping with its horror theme, the game isn't especially colorful: Most of the levels you'll fight through are drab, broken-down buildings and sewers. However, the game itself runs briskly, even on low-end to mid-range machines, with absolutely no slowdown, and the zombies (and the heroes who fight them) are animated well and look about as good as they can, considering how blocky the game's 3D models sometimes seem.


The dialogue alone might well justify the price of admission.
The game also features the same music and sound from House of the Dead 2 and the Dreamcast version of The Typing of the Dead. Its arcade-action soundtrack is repetitive, but you might expect it to be, considering The Typing of the Dead's arcade origins. At any rate, the music is largely inoffensive, and as you play, you'll probably find yourself so focused on typing zombies to death that you'll ignore the music entirely. However, the game's voice acting is a completely different matter. Sega's House of the Dead series is notorious for terrible voice acting, and The Typing of the Dead's voice work is just as bad. In fact, the game's voice acting is so bad as to be thoroughly ridiculous--but then again, so is the rest of the game. At worst, you might find The Typing of the Dead's voice acting to be disappointing. At best, you may actually enjoy how absurdly bad it is, since The Typing of the Dead's silly voice acting and equally silly premise of secret agents armed with keyboards seem as campy and as self-consciously funny as a cheesy, low-budget horror film.

The Typing of the Dead is an unusual game that might not have amazing graphics or sound, but its gameplay is unique and extremely fun. Despite its strange, silly premise, it does have a few explicitly gory sequences--some zombies turn into sloppy messes when shot down, which is why it's an M-rated game. But if you like action-packed games or horror movies, you'll probably enjoy The Typing of the Dead...and even if you don't, you might want to give it a try.

Takkan baca je? Komen laa sekali. Arigato gozaimas!

Sunday 29 May 2011

The first game!!

You all ada cadangan tak untuk ulas pape game?? Bagi contoh sikit. Kalau bab Konsol Nintendo dan Gameboy Advance aku memang terror. Satu contoh untuk hari nie ialah Konsol GBA ok. 


Gamenya: Fire Emblem. 

V'game ini menceritakan tentang seorang puteri raja [Lyn] yang dipisahkan  daripada kerabat dirajanya oleh pakciknya yang tamak lagi haloba untuk merebut tahta Castle Caelin. V'game ini terbahagi kepada beberapa peringkat dan setiap peringkat ada beberapa events yang menarik untuk di hayati oleh kita bersama.Cara bermain v'game ini tersangat mudah kerana awal-awal lagi anda telah didedahkan dengan beberapa aspek yang amat penting dalam v'game ini. Korang kena faham betul-betul ketika korang belajar dengan tutorial dalam v'game ini kerana segala yang diajarkan perlu dipraktikkan semula dengan efektif supaya permainan korang berjalan lancar.

Terdapat beberapa barang yang amat penting dalam game ini [key item] yang perlu korang gunakan dengan berhati-hati .Sekiranya korang gunakannya sesuka hati, korang akan menyesal di kemudian episode v'game nie. Setakat ini dululah aku  ulas tentang v'game nie. Kalau aku terang habis kesemuanya, tak suspenlah nanti kan??

Kalau korang ingin mencuba v'game nie korang boleh layari www.4shared.com.my Lepas tu korang taip jer nama v'game ni dan korang perlu tambahkan .gba  dibelakang nya. Contohnya : fire emblem.gba 

Nantikan sekuel game ini iaitu Fire Emblem The Sacred Stone!

Selamat Mencuba!

Takkan baca je? Komen laa sekali. Arigato gozaimas!

Ini Pentas Aku

Assalamualaikum

Ini merupakan pengenalan bagi seorang gamer seperti aku. Game apa yang aku layan? Perempuan? Ouh! Sama sekali tidakkk! Aku melayan game online laa. Game apa aku main? Nanti aku ceritakan di ruangan yang lain. Haha. 

Untuk pengenalan ni, aku nak cerita pasal diri aku ja. Tamak kan aku? Ahh! Aku tak peduli ponn! Okay, aku ialah seorang pelajar tingkatan empat di sebuah sekolah di Kedah. Hobi aku tentulah bermain games! Makanan kegemaran? Haha, kau nak masak ke kalau aku bagitau? LOL

Kalau korang nak berkenalan dengan aku atau tanya pasai games, korang inbox ja aku. Dont worry, akan ku balas setiap mesejmu. Hahaha. 

Sampai disini dahulu. Lain kali kita bersemuka lagi dalam ruangan ni. Babai ~

Takkan baca je? Komen laa sekali. Arigato gozaimas!